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Large scale Realflow 4.x sim to replicate a hallway flooding. Rigid body is also demonstrated with the boxes getting carried by the water |
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(1meg) |
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Fluids created in Realflow 4.x, mesh objects made in 3ds Max, rendered with VRAY and lit with HDRI |
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(2.7meg) |
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Water flow over rocks, extensive interaction with imported object from 3ds Max. Attempting realistic water flow as you would see with a small river. |
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(1.3meg) |
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Realflow sim using control points to mimic water being drawn upwards from a cup and splashing over the ceiling |
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(1meg) |
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Realflow rendered work. First emitter is hidden through Python script and the water forms on the mesh from emitter 2 through tracking of the first collision points. |
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(2.7meg) |
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Composite of some explosion footage into a still picture. Null objects animated to give to illusion of camera movement |
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(3.8meg) |
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Particle effects using Particular in After Effects and some camera effects |
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(4.6 meg) |
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Motion version of latest Seiko print ads |
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(5.0 meg mp4 format) |
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Basic fire composite test. Fire, garbage and reflections are the bottom are all different elements. Masks used to colour base of fire and allow for shapes to show through for burning. |
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(3.3 meg mp4 format) |
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